2D & 3D
Animation.

Character animation, illustrated worlds and full 3D sequences one animation team fluent in both dimensions, so the style serves the story, not the software.

Timeline2 – 6 weeks
Styles2D · 3D · Hybrid
Length15 – 180 sec
Output4K + socials

Overview

Two dimensions,
one craft.

Some stories need the warmth of 2D illustration others need the depth and physics of 3D and many need both in the same film. Because both crafts live in one team, we pick the dimension that fits the story, the audience and the budget then mix freely when it helps.

Every project starts on paper script, style frames and an animatic before full animation begins, so timing and tone are approved while changes are still cheap.

  • +
    Story picks the style. 2D, 3D or hybrid the message decides, not habit.
  • +
    Animatic first. Timing approved in sketch form, before the expensive part.
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    Craft in the in-betweens. Arcs, easing, squash and weight where animation lives.

What you receive

Everything, organised and ready to use.

  • Concept & scriptThe story structured beat by beat.SCRIPT
  • Style framesThe look of the film, approved before animation.STYLE
  • Storyboard & animaticThe whole film in sketches, timed to audio.ANIMATIC
  • Character & asset buildDesign, modelling and rigging in 2D or 3D.ASSETS
  • AnimationFull animation with considered arcs and weight.2D · 3D
  • Edit, sound & exportsGrade, mix and every campaign format.MASTER

Process

Four steps from brief to delivery.

  1. Script
    01Week 1

    Script

    Message, story beats and references agreed on paper.

  2. Design
    02Week 2

    Design

    Style frames, characters and the timed animatic.

  3. Animate
    03Weeks 3–5

    Animate

    Scene-by-scene animation, reviewed in weekly drafts.

  4. Finish
    04Week 6

    Finish

    Sound design, colour and the full export pack.

Recent work

A few from the archive.

FAQ

Good questions, straight answers.

We recommend after hearing the story 2D tends to win on warmth and speed, 3D on realism and product detail hybrids often take the best of both.
Yes we can rig and animate an existing character, or design and build one from scratch that your brand owns outright.
Just the goal and the rough message. Script, design and everything after happen in the studio, with your approval at each stage.
That's the economics of animation rigs and assets are yours, so every follow-up film costs less than the first.

More from Motion Graphics

One team, every surface.